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Post by Reno on Dec 19, 2018 1:35:29 GMT
(Continued from: fflounge.freeforums.net/post/68/thread)----------~|~---------- Crim ceased his pre-battle warm-ups as Einst initiated the process of transporting the two of them to their battlefield, instead opting to focus his mind and body a little. Nothing major, just a bit of mental mojo to get the ol' combat juices flowing all proper-like. Imperceptible, really. In fact, just as before during his little encounter with the bitchy bag-of-bolts (AKA Cee), there wasn't really any noticeable power emanating from the Captain - quite the opposite, if anything. It was almost like there was some sort of void where his 'power' ought to have been. If nothing else, it would come off as a rather disconcerting sensation to most people, especially if they were used to people giving off waves of overt power whenever they did anything. Not too long ago, that would have described Crim pretty accurately as well. Obviously, something within him had changed rather drastically after the events on Vestusio, though what those changes might actually mean would be anyone's guess, at least for now. Anyway, if he knew Einst (which he did), he wouldn't waste any time. And sure enough, Einst got right down to it almost right away upon their arrival in the unknown desert of some uncharted world. As expected, Einst demonstrated explosive power and outstanding speed, leading off with a technique that he himself was also intimately familiar with. Seeing it coming was one thing, but formulating a proper reaction to it was quite another. Fortunately, Crim was both fast and clever enough to deliver on both counts, in spades. As Einst drew his blade, Crim assumed a sort of sideways-stance, leading with his left side. This was his usual gunslinger stance, which might have been a strange choice under the current circumstances, seeing as Einst was obviously aiming to attack up-close and personal with blade in hand. And knowing Einst, the range advantage of a gun was typically useless, if not outright disadvantageous. Still, as Einst prepared to launch into his assault, Crim calmly placed his hand onto the handle of his ARM, Verklarung, concealed as usual in its shoulder-holster underneath his Turk Jacket. Upon placing his hand upon it, the weapon flashed with activation energy as Crim channeled his will into it, commanding the weapon to load HI-IMPACT rounds which would be further bolstered with a generous amount of Ether. Einst surged forward, closing the gap between the two of them in an instant. It seemed for a fraction of a split-second that Crim might not even react in time, or at all. Of course, that'd be a silly assumption to make. How dare you even think it! { BGM: "Crossfire Sequence"} "BANG!" At what was surely the last possible moment, right as Einst was reaching just beyond his own arm's length, Crim drew his gun with lightning-quick speed and precision, aiming dead-center at the incoming tip of Einst's blade, and firing it in one deft, perfectly-timed move. The result was a thunderous sound accompanied by first a physical shockwave, and then a burst of shimmering green Ether particles that scattered throughout the immediate area in a dome-like pattern for some twenty or so meters in all directions. This was due to the ammo type he had chosen. The 'HI-IMPACT' round did pretty much what you'd think it would do: generate an exceptionally powerful impact. And further infusing it with Ether only added a bit of extra 'oomph' to the whole package. But that wasn't all. Crim had calculated that Einst's incoming attack would most-likely be a measure more powerful than the blast from his gun, potent though it was. And sure enough, he was correct. The physical shockwave, while (hopefully) enough to disrupt Einst's forward momentum, possibly even managing to throw him temporarily off-balance, sent Crim flying backward. Of course, this was also part of Crim's overarching plan, as upon being thrown back, he entered himself into a suddend backflip, and as he did, a large crescent of bright green Ether energy was launched outward from his right leg, aimed directly at Einst. Naturally, Crim was sure that Einst would easily dodge something like this, but that would be where the scattered Ether particles from the bullet would come into play. As soon as the Ether crescent came into contact with even one of the scattered particles, it would set off a chain reaction of Ether explosions all around Einst's position, while Crim himself rode the shockwave out of harm's way. He'd come to a sliding halt, crouching, a solid thirty or so meters away from the impact point, gun in his left hand, poised to fire again at a moment's notice. Furthermore, unseen underneath the sleeve of his jacket, one of the Materia slotted into his Tenkai Bracer began to emit a soft green glow... His trademark smirk crept upon his face as he awaited his worthy opponent's next move.
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Post by Killiak on Jan 7, 2019 12:38:13 GMT
{BGM: “Godspeed”}From Crim’s stance and delayed action, Einst knew better than to assume he’d caught the Captain. In fact, his decision to use the Gatotsu as his opening strike was based solely on the Captain’s own familiarity with the technique. Crim would know the technique and be to react in time, there was no doubt about that. He had noticed that Crim lacked the usual resonance of power, as even while suppressing one’s own power Einst could detect the faintest ripple of ether. Be that as it may, Einst didn’t need to read the Captain’s energy in order to fight. The sort of enemies the two were accustomed to fighting made relying on such methods wholly unreliable in the first place. With that in mind, as Einst carried out his attack and Crim drew his ARM with lightning speed and precision, he was prepared to deflect whatever came his way. The HI-IMPACT round collided with his sword and erupted in a small geyser of green ether that spread in a noticeable dome-pattern. Meanwhile, the immediate effect for Einst to deal with would have been the physical shockwave, in which he detected no ulterior threat. The wave washed over him, managing only to push him back about a meter before he recuperated. If there was anything the Captain should have remembered, it would be that it was nearly impossible to disrupt Einst’s balance. It was a good attempt, but one that fell short as Einst used the reversal of momentum to throw himself backward much like Crim had. {BGM: “Ride of the Valkyries”}Crim flipped backward, releasing a crescent-wave of green ether in his direction, while Einst also flipped backward, sheathing the ‘Ochi’ and pulling the Valkyrie from its massive scabbard slung across his back. The enormous blade was well documented as being dangerously unstable and most difficult for the swordsman to control, and yet none of those difficulties appeared to remain. The Valkyrie exhibited no condemning shriek or suffocating power—rather, like the Captain, it exuded nothing. The crescent-wave broke over the scabbard protecting the White Swordsman’s back, continuing around him to connect with the energy field erected by the Captain and sending the entire area up in smoke. A bare instant after the Captain’s chained attack fired off, a secondary explosion appeared much higher in the sky, only it was a blinding white in color, and nothing like what the Captain had used. It seemed to spread like a carpet bomb effect through the orange and purple streaked clouds above, eventually descending from the ‘center’. Somehow, the White Swordsman had managed to use the Valkyrie as some sort of blast-shield to literally ride the wave high up into the sky and now….now he was apparently surfing the waves of his own explosions! Each burst brought an equal bump in velocity, with Einst front and center making a frenzied bee-line for the Captain, sword underfoot. If he listened closely he would be able to hear the man’s frantic screaming, as if this was all just one major accident. For all anyone knew it very well could have been, as the sheer level of force carried with his “attack” was far more than he typically used at such an early stage of battle. Of course, it was no accident...but it was entertaining. Despite all of the apparent chaos, Einst was paying extremely close attention to every little detail in the Captain’s actions. He had chosen to stand ready with his ARM once more, while quietly readying one of his materia beneath the cover of his Turk jacket. The Captain might have exhibited no discernible energy patterns or anything than emptiness, but his materia was a different story, especially in the presence of Einst. He didn’t know what spell was coming, or what effect Crim was going to add to his next move, but he knew something was coming and that was enough. As for the more immediate, Einst rode the Valkyrie all the way through to the last 100 meters of his descent, shoving the blade down with another explosive burst of speed via his legs. Far exceeding the sound barrier by multiple times, the blade would skewer the Captain right through his gut if left unchecked, pinning or burying him in the sand behind him. This left Einst to land several dozens of meters away, one hand resting on each of the blades sheathed at his hips. His stance was completely foreign to Crim, undoubtedly picked up in his time on Zerania. Upon taking up his stance, Einst’s body began to slowly pulse with some form of empty, white light. While he only expected his attack to inconvenience Crim and not actually strike true, there was a purpose behind it. Despite leaving Einst’s hand, the Valkyrie still appeared to be dormant, at least for the time being. “You’re move, Cap.”
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Post by Reno on Jan 9, 2019 2:45:49 GMT
Crim's eyes followed the trajectory of Einst's movement high into the sky, but he himself remained planted firmly on the ground, opting to not to make any notable moves at all. "Wow, lookit that..." Crim said to himself as he watched Einst basically start skysurfing on his sword. { BGM: "Force Addiction"} He could tell straight away what was incoming, but still took no apparent action to counter, even as Einst continued to build up more and more speed and power. It wasn't until that crucial hundred or so meter mark, when Einst parted ways with the descending blade, that Crim suddenly extended his left arm, still holding the Verklarung, and fired. But this time, the Mark of Zeeuvia emblazoned upon his left hand flashed with a brilliant light as well, signifying that something unexpected was afoot! And sure enough, a strange thing happened as the solitary HI-IMPACT round collided with the incoming blade. Instead of producing a huge shockwave, presumably to knock the blade off course or whatever, a spinning white and black vortex opened up and swallowed the Valktrie, closing up behind it instantly, leaving Crim totally unscathed, still in the same spot as before. He stood up slowly, resting his smoking gun casually over his shoulder, tapping it lightly with a confident smirk. And then, barely a couple of seconds later, something like two kilometers away, the ground erupted with a huge shockwave of raw physical force, ethereal energy, and a giant plume of haphazard dust that shot hundreds of meters into the air as another vortex opened up somewhere under the ground and spewed the Valkyrie up and out, along with the residual force from the HI-IMPACT round. The blade burst up into the air, spinning wildly, still possessed by tremendous forward momentum, but no longer on a direct collision course with Crim. Which was probably the point...although, going by the twitch of frustration that marred the Captain's brow, it would seem that not all had gone quite to plan. "Tch...you damn brat! You were supposed to throw it back right in his face!" He spoke in a hushed tone, his voice seething with annoyance in spite of his efforts to hide it. "Don't blame me...you're lucky I was even able to do this much. I cannot handle something like that," Zeeuvia replied within Crim's mind, her voice sounding quite irritated, but also fearful. It seemed like the Valkyrie was indeed a bit too much for her to deal with. "Bah! Useless! Fine, I'll...keep that in mind!" Crim shouted, seemingly to nobody, for no reason, being that Zeeuvia was nowhere to be seen, and only spoke in his own mind. Probably made him look crazy. But it's not like that was anything new. "Stupid son of a..." He muttered to himself as he refocused his attention. Not that he'd ever really stopped paying attention. The Materia slotted into his bracer continued to glow. In fact, it had only grown more intense this whole time, though to what end would remain unknown for now. Beyond that, he didn't seem to be up to any tricks or anything. He just stood there, tapping his ARM on his shoulder, his right hand having slipped into his Turk Jacket's pocket, staring across the distance between himself and Einst, waiting for whatever came next. "Hey, dammit! I thought you wanted to test me! What gives!?" As he spoke, a gust of wind, presumably the remnants of the force generated by the Valkyrie's re-emergence, washed over their vicinity, causing Crim's hair and clothing to flutter about as dust and sand kicked up all around. And somewhere in the distant skies above, rolling thunder began to rumble...
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Post by Killiak on Jan 9, 2019 13:54:09 GMT
{BGM: “Force of Will”}Einst’s face lit up in both surprise and wonder as he watched Crim swallow up the Valkyrie with some manner of new trick, which he was able to make out the faint glow of what appeared to be a new rune on his hand. Some form of spatial manipulation, that was no doubt going to cause issues eventually. He continued on his path to the ground, landing and taking up his new stance despite the development. When his blade reappeared far off in the distance, Einst couldn’t help but smile. His body became enveloped with that empty white light, while Crim remained in place, still readying that materia though he had begun to also fumble within his coat. He spouted off something about this being a test and what his deal was, to which Einst eagerly responded. “Too slow, Cap!” Twincast:Phase Break (Magic Equip) - - RerunAs Crim knew well, Einst was a near peerless swordsman, yet he was an even better High Mage. Utilizing a skill he rarely ever showcased, Einst near instantly cast two spells alongside one another—especially when compared to the long charge of the Captain’s materia. The white light faded, and when it did the Captain would be subjected to the powerful school of magic Einst referred to as Phase Manipulation. So long as he could sense an item’s presence, he could target it and with the Captain taking his time to cast an undoubtedly high tier of magic, he had plenty of time to lock onto it. Materia generally didn’t come with external enchantments to prevent them from being broken, which was exactly what Einst had attempted to do. Given the nature of what materia was, it would result in an explosion of condensed magical power—Lifestream as it used to be known—right ontop of Crim. As for the second spell, Rerun did exactly what the name implied. Einst vanished from his position only to reappear high up in the sky...again, with the Valkyrie underfoot. The sword had clearly been left unscathed from its brief departure from the realm, and whatever had happened to it upon reaching the ground on its return was erased. Now Einst was hurtling through the air again at pretty well the same speed as before, perhaps a smidge faster. Riding the concussive blast-waves on a direct course for the Captain himself, adjusting for any change caused by the first spell. It looked like he really was going to try the same trick twice. Passing below the 100 meter mark, Einst didn’t shove off this time, instead he dropped down and took the Valkyrie in his right hand. At roughly fifty meters however, Einst pulled his body into a mad spin and picked up speed. If the Captain’s new trick struggled to manipulate the Valkyrie before, it was going to have a much more difficult go of it this time around. The increase in speed was at least three times that of before—still too slow to give the Captain a real struggle, but speed wasn’t the only factor here. The ‘mad spin’ was in reality a complex maneuvering strike that momentarily betrayed the eye, positioning Einst to swing the massive sword in a diagonal slash aimed at his upper neck/shoulder (trap-muscle) while simultaneously landing in front of the Captain. Upon landing, he would see that Einst’s left hand was tightly gripping the handle of his new sword, which he immediately drew with deadly force and precision. This time, he aimed for the Captain’s abdomen. The two-fold strike was designed to soak up whatever defenses the Captain might employ while immediately moving into a quick, precise and powerful second strike without having to reposition a single part of his body. The end result, on Einst’s part, would have the Valkyrie embedded in the sand to his right side while the Ochi in his left hand would be fully extended up to his left. His left leg was extended backward as far was practical, so as not to get in the way of his sword-drawing technique where his right leg was tucked inward, bent at the knee. In the end it would appear that the so-called expert swordsman had left himself open to counter-attack, but that assumption would be a mistake. He was testing Crim, and it was high time the man was pushed to his limits. He stared Crim down with his sharp, jade gaze, an almost sadistic grin spread from ear to ear. “What’re you waitin’ for, Cap? Playtime’s over.”
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Post by Reno on Jan 10, 2019 0:48:36 GMT
While it was indeed true that Materia was a fairly basic medium on its own, without any inherent properties that protected it from outside influences or factors, that didn't mean it that all Materia- users were created equal. Yes, Crim's personal capabilities when it came to Ether of the Mana variety weren't actually all that special (considered to be just slightly above average, really), but his overall creativity was generally unparalleled, and this extended to his use of Materia as well. Yes, the Captain definitely knew about Einst's propensity towards magic, and that Einst would definitely be locking onto the increasingly intense beacon of magic that was slotted into the Tenkai Bracer that adorned his left forearm. In fact, part of why Crim had decided to begin channeling so much Ether into the crystalline green orb was specifically so Einst would become, let's say, fixated upon it. Now, Crim couldn't have known precisely what that fixation might entail, or what the end result of it would end up being, but that wasn't really all that important in the end, especially considering that it was simply a secondary reason to begin with - with the primary reason yet to be revealed. So it may or may not have come as a surprise when, instead of exploding with a massive burst of Lifestream-esque energy, Crim's Materia only continued to radiate with more intensity. This was due to several factors. First, Crim's usage of Materia wasn't wholly reliant on any intrinsic energy within the Materia itself. In his case, it was just a convenient medium through which he channeled Ether (typically ambient Ether, as in this situation). Second, was the presence of his Turk Jacket, which was imbued specifically with various properties that encouraged and enhanced the use of Materia. As the orb began to shine with even more ferocity, to the point where it would start to become visible even through the thick nanofiber fabric of the jacket, a series of shining gold patterns, akin to some sort of runic circuitry, began to appear along the outside of the jacket, seemingly indicating that the power contained within was becoming more and more active. With that aspect of Einst's assault having been dealt with (and rather passively at that), Crim was able to maintain his complete focus on the incoming physical portion of the attack, which he was able to follow on multiple fronts. While it was certainly true that his Turk Jacket provided numerous benefits, it also inflicted penalties. The main penalty being a handicap that hindered his physical capabilities to an extent. Of course, this was by design, implemented as a way to ensure that he doesn't go too far in combat, particularly against lesser fighters. Though while it did reduce his strength and speed to a degree, it did not affect his perception at all. Thus, he was able to follow Einst's movements with precision and detail that, for all intents and purposes, enabled Crim to quite literally see it coming from what may as well have been a mile away. Even movement that was three or four times the speed of sound was akin to a snail's pace to Crim's vision. If he so desired, he could have easily moved to evade in the instant that Einst committed to his own attack, effectively dodging and avoiding the clash entirely. But, Crim was stubborn, and decided that he wasn't gonna budge from his spot. And so he planted his feet, braced himself, and took the assault head-on. He didn't need to really do much to deal with the incoming downward diagonal swing from the Valkyrie, since his left arm was already positioned near his shoulder due to having been tapping his ARM on it prior. The blade clashed with his forearm bracer, the aforementioned Tenkai Bracer, which was constructed of LEA Crystal, which was indestructible, and beyond legendary when it came to absorbing and channeling both Ether and physical forces. The blade sliced through the sleeve of Crim's Turk Jacket and his white button-up shirt with the greatest of ease, but once it hit the Tenkai Bracer, it was deflected with extreme prejudice, to the point that it may have even been capable of throwing Einst's stance just a hair out of whack. After all, part of why LEA Crystal was such an incredible material for both weapons and armor was due to its reflective properties, which enabled it to absorb impacts passively, and redirect their force back at the attacker. As a result, Crim would barely even feel a vibration from that portion of the attack. The second stage would be a bit more tricky. He wore a bracer on his right forearm as well, but it wasn't quite as strong as the Tenkai. The Kaiten Bracer was smaller, lighter, and made of "Tyep-L" Meta-Titanium, which was essentially a less powerful, less rare, less expensive version of pure LEA Crystal. Basically, it possessed the same properties as LEA Crystal, only to a lesser degree. As such, in order to ensure that he didn't lose a hand, Crim needed to jack up the durability factor a little. And he had just the thing for that. If one were to watch closely, they'd see Crim's clenched right fist take on a dark emerald green and black hue. This effect actually extended all the way up his arm, to his shoulder, and saturated his Kaiten Bracer as well. This was his Armament Flow ability, which was a sub-skill of his general Ether Flow. This ability enabled him to drastically increase the physical durability of his body, right down to muscle and bone structure, and even making his skin extremely damage-resistant. Additionally, it can be extended into armor and weapons, which serves the purpose of temporarily increasing their attack and defense properties to drastically higher levels than normal (though this has limits, and generally is pointless on equipment that is already "maxed"). In this case, the result was a temporary boost to the Kaiten Bracer that enabled it to clash with Einst's sword as Crim moved to block the incoming strike. As before, the blade sliced through the sleeve of his Turk Jacket, further damaging it, but curiously, it didn't do as much damage to his shirt sleeve. A tiny scratch could be made out on the surface of the Kaiten Bracer, perhaps if one looked really close. More of a scuff, really. But the Kaiten lacked the reflective properties of the Tenkai, and thus, Crim still felt the powerful impact. But that was fine. As previously, he simply used the impact force to aid in propelling himself back and away from Einst. Not too far though. Just ten or so meters. As he came to a stop, he aimed his ARM at the ground between himself and the White Swordsman, and offered up a smirk in reply as he pulled the trigger. The HI-IMPACT round collided with the ground and kicked up a giant plume of dust and sand particles, much of which were shimmering with infused ambient Ether. It all began to mix with the gusting wind that had been steadily building up steam as the clouds overhead continued to gather. A storm was obviously brewing. All around the area, dust devils began to swirl, threatening to become full-on twisters as the thunder grew louder, nearer. And through the haze of blowing sand and Ether, Crim could be seen, his green eyes crackling with blue-white lightning as he leveled his gaze upon Einst, aiming his ARM in his general direction, but not with any real noticeable precision. "...Shall I begin?" { BGM: "Gun X Sword"} Finally, the purpose of the seemingly gradual gathering of Ether within the Master Magic Materia would be unveiled. It wasn't that it took him all that long to gather power. Especially not with his Turk Jacket equipped. He could insta-cast any spell with ease while wearing the jacket. No, his purpose was to allow adequate time to gather the storm. To propel the physical and ethereal particles across a vast area, all while stocking up on insta-casts. "Aire Tam Spam."The release of ether was, safe to say, sudden and explosive. Crim's position was completely engulfed in a silver-white light, a direct result of dozens of supportive and defensive spells being cast upon himself and individual grains of sand simultaneously. Wall, Shell, Barrier, Reflect. They all went up at once, providing a complete shell around him extending outward a solid four meters in every direction. But that wasn't really what Einst needed to be worried about. His concern would be the countless individual spells that had targeted individual particles of sand floating throughout the entire area. Hundreds of attack spells all at once. Firaga, Thundaga, Blizzaga, Aeraga, Quake, Comet and Comet 2, Flare, even Ultima. Spell after spell on a seemingly endless loop blanketed the entire area for kilometers all around, and high into the sky. Furthermore, the ether particles reacted, each time coming into contact with a spell, re-casting it again, targeting a random area. The destruction was rampant and deafening, scorching and shaking the land, rending the air, and generally wreaking unspeakable havoc across the entire scope of their chosen battlefield. Of course, as destructive as this all was, Materia spells still had their limits, regardless of how much power the caster pumped into it. There wasn't any doubt in his mind that Einst would be able to weather this storm in the end. But for Crim, this was really just an opening volley. If nothing else, he certainly enjoyed his flashy spectacles. Situated within his cocoon of Wall and Barrier spells, Crim waited in apparent tranquility as chaos reigned outside. A sort of ethereal "smoke" wafted off his Turk Jacket as the golden runic circuitry faded. It seemed that he might have burned it out, rendering its effects (both beneficial and detrimental) out. What a shame... Ah well, that's gotta break a few eggs and all that. In any event, he figured Einst would do something even more crazy to counter all this magnificent insanity, and that brought a genuine smile to his face.
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Post by Killiak on Jan 15, 2019 13:22:19 GMT
{BGM: “Liberi Fatali”}As luck would have it, Crim had a more than adequate response to all of Einst’s goading and attacks. His Phase Shift magic failed thanks to the Turk jacket, but that really wasn’t too much of a surprise. The jacket failed to conceal the materia from him, but Einst was quite aware of its capability to protect against ether-based attacks, to a fairly respectable degree. His Rerun of his prior attack was also answered, with a series of spells that Einst couldn’t help but be impressed with—it was a good showing for the Captain. The LEA Crystal the Tenkai Bracer was composed of would most certainly have had plenty of force to reflect back into Einst’s arm and throw him off, if not for the nature of the blade which struck it, which too was both indestructible and came with a laundry list of properties. Of the more important ones, it was able to break physical and ethereal matter & energy. So when the large amount of power that wound up in his attack was sent back at him, the Valkyrie did exactly that, effectively shrugging off the encounter. It didn’t require any skill activation or what-have-you, which was somewhat strange. As for the boost of the Kaiten Bracer, Einst wasn’t too concerned with that either, as the Ochi slid off it all the same. With his attacks fended off so easily, Crim finally responded back, asking if he should begin. His materia had continued to pulse with power up until that point when the pulse shifted to a massive, monumental release. Defensive and Offensive spells alike were simultaneously insta-cast on both Crim and Einst, thoroughly engulfing their neighborhood of the desert in a symphony of explosions. Einst was lost to physical sight, swallowed up in the explosion of spells that numbered in the hundreds. There were several options the man had available, using any of his three swords, the Forbidden Techniques of the Tenrai Hibiki, or his very own Forbidden Magic. Some were more spectacular than others, some were more dangerous than others, and some were just...boring. Like the Captain, Einst craved a good show and an even better challenge. From the moment the first black magic spell landed on target, Einst’s sadistic grin seemed to grow. As he stood his ground, the cascade of spells washed over his body—but over time, Crim would start to notice that the spells he had cast were simultaneously fading. One of his traits was the ability to outright absorb magical energy, and Crim had just dumped a massive, heaping helping of it right on top of him. He sheathed the Valkyrie, preventing it from destroying the onslaught and wasting all that juicy magic, he kept the Tenrai sheathed for similar reasons and sheathed the Ochi, likely for much the same reason. The attack on Crim’s materia was a gamble—if it worked, it was going to be one less thing for him to deal with. If it didn’t, then whatever Crim was brewing up was going to come to pass much more quickly, lest Einst find a way to succeed in destroying it. It was undeniable that Crim had successfully read Einst like an open book, but that may have very well been the intent of Einst himself. Clearly the two were already operating at a much higher level than normal. The majority of opponents they’d faced in previous years weren’t nearly so complex—nor were they as interesting. All of that was neither here nor there. Einst absorbed the majority of Crim’s spells, with some of them slipping through and damaging his body. Due to his extremely high affinity the damage was drastically less than most would suffer, but it was enough to mean something given the tier of spells he was weathering. This of course was also intentional, as it triggered another trait of his that Crim might have known about, might not. For a few minutes, Einst’s magic power increases after suffering magic damage by several times. An exact number was impossible to determine, as it scaled with higher tier spells, magic power, and volume. Given just how many Crim assaulted him with, the volume alone was enough to jack up the effect by quite a large degree. The scaling was non-linear as well, so the only one who knew what increased it most was, well, Einst. Ultimately, casting a mixture of ~aga & and ancient magic spells supplied Einst with more than enough juice to do what he wanted. Prism Counter: ArmageddonA magic-counter carefully chosen based on the defensive spells Crim had used, he was quite aware of the stew surrounding Crim, which included reflect. Reflect was a particularly annoying spell in that it, while overall fairly weak, worked on a magically-mechanical level that made it more annoying to get around than it should have been. Fortunately, there was a host of spells that were immune to its effect, including an entire category in the form of Area-of-Effect spells. Crim would be familiar with the spell Meteor, and this was quite similar, except that it was on a significantly higher scale. The skies already darkened by the storm Crim was brewing up, the effect seemed to be eclipsed by the presence of Einst’s magic, all focused on the desert the two stood upon. Massive meteors that were borderline asteroids showered over them, with the largest coming down right on top of the two pirates. The closer they fell, the more intense their presence became as winds picked up in speed in the hundreds of miles per hour, kicking up entire dunes’ worth of sand. They came without warning, bearing tremendous speed and power, and were more than large enough to make any hope of escape a crapshoot. Upon impact, the main meteor set off an explosion of raw, unaspected force that could be compared to a nuclear bomb. Each of the smaller meteors, numbering in the hundreds, would strike with a fraction of the main’s power; however, the combined devastation made the figure virtually negligible. It was certainly an awe inspiring show of power on Einst’s part, one that most would never consider using, least of all in a fight against a comrade. More so the issue with spells of its nature was that it didn’t distinguish between friend or foe, namely caster and target in this case. Again, this was all part of Einst’s overarching plan. The hybrid High Mage Swordsman never did anything without carefully weighing every detail. He made no attempts at escaping his own attack, instead allowing his body to bask in the doomsday level flood of power. Rather than make ready for a follow up attack, Einst internally distributed the insane boost of power to various attributes which in this case meant everything. Boosting his parameters for a few minutes—a span of time liken to an eternity for the two—just gave him that much longer before he had to rely on his own true power. From head to toe, Einst’s body surged with newfound vigor, small tendrils of electricity sparking around his every limb and torso. “I think you should quit fuckin’ around Cap’, you’re making this too easy for me.” Despite the sudden leap in his readily accessible power, Einst never doubted Crim’s tendency to come out of the worst situations. He had the devil’s luck, and so he watched with careful eyes for Crim’s next move. He sincerely doubted the cocoon of basic spells he’d detected would be enough to see him through that, but the Captain was nothing if not clever. The warrior-mage stood ready with both hands resting on the handles of his swords at either hip, ready to act at a moment’s notice. It would be some time before the havoc caused by his counter would subside, but if he was a betting man, then that meant right now was the opportune moment to strike. He just hoped it would be enough to push the Captain into drawing his swords, as he was well aware that until that happened, the Captain wasn’t serious. “Come on….”
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Post by Reno on Jan 16, 2019 12:38:48 GMT
The Captain knew something had gone slightly awry. Maybe even off-kilter. Then again, maybe not. In truth, he'd known that Einst would be able to turn things around one way or another, and he'd certainly done so in a suitably spectacular manner. Crim had a precious few short seconds to decide how to go about combating this new turning of the tables, though for someone such as himself, a few seconds would actually be a rather long stretch of time. More than enough to take stock of things and come up with a proper course of action. He couldn't be certain if Einst was aware of the 'burning out' of his Turk Jacket as a result of his previous Aire Tam Spam spectacle. Crim reckoned it didn't really matter either way, but in all likelihood, there wouldn't be any reasonable way for Einst to know that the skill had caused all of the effects granted by the Turk Jacket to evaporate all at once. Which meant that his various Materia-related benefits would be kaput, but also that all of the physical handicaps imposed by the jacket were gone. This, of course, meant that there was nothing holding Crim back physically anymore, which obviously meant that he'd be able to unleash drastically more powerful physical strikes, as well as move much more quickly (even compared to earlier, which was already well above what most could fathom anyway). So there was that much to work with. Good place to start. Beyond that, he had his various other tools and skills, some of which had already been fielded, although he was somewhat wary of making use of some of these things. Outside of the heat of battle, it wasn't such a big deal, but in the midst of such a fight...this was where things could start to get dicey. Even gripping the handle of a sword automatically brought Id one step closer to surfacing. He didn't much care for the prospect of allowing him the satisfaction, but what other choice did he have? Well, he could avoid the blast radius entirely...but that was hardly sportsmanlike. One second. Things were already starting to heat up within his little cocoon of Wall, Shell, Barrier and Reflect spells. The outer layers were already being blasted away. He replaced the Verklarung into its shoulder holster as he continued to mull the situation over in his excessively speedy mind while the world around him continued to deteriorate in slow motion (at least from his perspective). He clenched his right fist, looking down upon it as an emerald-green, black-tinted hue briefly colored his skin. "Hmm..."Two seconds. Most of his magical barriers were gone. It was just about time to do something. He sighed with a light shrug. "Welp. S'pose it can't be helped," he said to himself as he extended his left hand up towards the sky... Three seconds. The last of the barriers were nearly gone. "DaiKeiOh!"{ BGM: "Kokoro no Hadaka"} As the main meteor descended and crashed upon the battlefield, another blazing heavenly body rapidly descended from the sky, traveling at a rate of speed that effectively quadrupled that of the much larger object that came before it. It was bright, like a literal falling star, and it split through the nuclear-scale explosion like a searing cosmic blade as it struck down directly on top of where Crim had been standing. A blast wave, counter to that of the one caused by Einst's spell (though not quite as powerful) erupted from Crim's location, and acted as something of a buffer zone, pushing back a good portion of the dangerous heat and debris that had threatened to engulf the area a mere fraction of a second earlier. By this point, it was practically impossible to even tell what was happening on the ground, as complete and utter chaos was reigning supreme as the flames of meteoric destruction fought for supremacy. As the flames and scorched Earth began to subside, Crim's form could be seen. His jacket was partially burned away, somewhat in tatters as a result of the immense heat and various other harsh forces that he had no doubt been directly exposed to. Aside from that, however, he seemed to be more or less fine. In his left hand, he held the reason for this seemingly inexplicable state of affairs: the DaiKeiOh, currently housed within its white, red and gold-trimmed scabbard, radiant with the blazing power of the Great Meteoric Tiger which it embodied. While wielding this blade, Crim became effectively immune to the destructive effects of fire and heat-based assaults, which of course included massive meteor explosions and the like. Of course, he'd still felt a portion of it, since it did take some time for the blade to be called down and all. Plus, there was a lot of debris and other raw physical forces to contend with. Fortunate that he'd had his various protective barriers cast beforehand to help mitigate all that for those precious few seconds. Flames, or at least flame-like constructs, blazing bright with the color and intensity of the noonday sun danced around him as he leveled his gaze across the distance between himself and Einst. He lingered there, his form flickering oddly, almost as if he were some sort of mirage. It might have just be some sort of trick of the light combined with the heat, making things hazy. Or maybe it was some other phenomenon. He held the sheathed blade casually, not assuming any particularly threatening or at-the-ready stance, though anyone who knew him would know better than to think that really meant much. Crim was known to be capable of springing sudden sword draws from virtually any position, conventional or not. In any case, he had acquired this blade only recently, which meant that it was entirely unknown to Einst, though it would likely seem familiar, given its close relation to DaiRaiOh. Still, Crim figured it would at least give Einst a little bit to think about. "Oh, my...what have we here? Mmmm, this is certainly getting exciting! Ha ha ha ha!" Id laughed as he perched upon a crumbling boulder several yards off to Crim's side. "Oh, don't mind me now. I'm just here to watch the festivities unfold...hee hee hee...!"Crim gripped the DaiKeiOh a bit more tightly, but otherwise displayed no signs, emotional, spiritual or otherwise, to even remotely acknowledge Id. His entire focus remained upon Einst. "...Fuckin' around, eh? Heh..." He braced his thumb against DaiKeiOh's tsuba, indicating an apparent readiness to draw. Upon doing so, a wave of unseen deathly intent would radiate outward from the Captain, powerful enough to generate a gust of force that would knock any normal person flat on their ass, while simultaneously paralyzing them with sheer terror, if not robbing them of consciousness outright. With his Turk Jacket essentially deactivated, the physical handicap that it imposed was also no longer in place. This meant that his base physical strength was drastically higher now than it was previously. Although in spite of everything that had happened, he was still not displaying any signs of tapping into any Ether himself. It seemed to all be coming from either his equipment or other external sources (primarily DaiKeiOh at the moment). Peculiar, indeed.
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Post by Killiak on Jan 17, 2019 12:14:15 GMT
{BGM: “This is a Fight to Change the World”}While the effects of his attack died down, Einst released a simple ether field to cast aside any remaining debris and what-not. His eyes fixed on Crim, whom he watched call forth what Einst expected to be the DaiRaiOh, only something was much different compared to the last he saw of that blade. Rather than lightning storms there came a gigantic crashing meteor, not quite as large as the one Einst called, but big enough to effectively shatter the previous. The clashing of monumental forces was definitely exciting, but it was the prospect of the new sword that interested Einst most. Whether Crim really needed to bring out a sword yet was debatable, and he knew better, but simply summoning a blade was only so good. It wasn’t until after the attack died out and Crim could more easily be seen standing with it in hand and ready to draw that Einst knew he’d gotten what he wanted. The dancing flames and Crim’s flickering form raised some suspicion, but didn’t send up any warning signs to Einst. The release of the Captain’s Sakki was an unexpected surprise, as it showed Einst that he was actually getting serious on a measurable level. It wasn’t something that could affect a fighter of Einst’s caliber, but that went both ways. The two really did share many similarities in their arsenal; it would be the differences that would ultimately decide who was the victor this day. “Good, you’re ready.” As was mentioned previously, Einst wasn’t just laying about while he was gone, sleeping on some beach fighting crabs and sipping Mai Tai’s! It was time he began showing off what he’d learned, which consisted of both new and old moves he’d improved, along with a much more difficult “skill” to identify. In a flash, Einst had the Ochitsuita fully drawn, though unlike the Captain and even his own usual fair, there came no huge crescent-wave or other eruption of force. Crim was clearly opting to stay on the defensive, at least for now, and Einst obliged. Without assuming a stance, or any visible warning, Einst accelerated from his stand still to an extremely high rate of speed, closing the gap between the two in an instant, though something was definitely “wrong” about it. For starters, it was well known that Einst was particularly fast, but the general consensus was that the Captain was the fastest. His reaction time, raw speed and agility were unmatched for years. More importantly, Einst knew this to be true—or at least that it used to be. There had always been an extremely mechanical nature to Einst’s movements, bound in his focus on not wasting any energy. This made him fairly predictable, as he often had an exceptionally direct manner of attacking. Against an opponent whose senses were highly tuned for high speed movement, Einst had to be moving at an extraordinary rate to have the slightest hope of making them struggle. Where he moved at four or five times the speed of sound previously, Einst blew well beyond that, somewhere in the neighborhood of four times as fast. Given the short distance between the two, he was on Crim in a fraction of a second, and once he was on him Einst’s speed shifted wildly all throughout his body. Rising ClawThe shift in speed saw a massive surge particularly in Einst’s left arm while his body circled around the Captain. Einst’s sword flashed across Crim’s legs, wrists, stomach up through his chest and face in a final, long vertical strike. Each strike was aimed at a vital artery, with the last reserved for simply splitting the Captain in half. Should any of them strike true, the Captain would find no residual ether or otherwise underhanded additional effects. Clearly the flickering of the Captain’s form didn’t bother Einst in the slightest, given the all too real possibility of it signifying that the Captain was moving at an obscenely high rate of speed. Normal fighters might struggle to strike true, but it was as if Einst saw right through the fuckery. Even after seeing that the Captain’s jacket was out of commission (only following the summoning of the DaiKeiOh)—which meant his inhibitors were lifted—Einst didn’t hesitate. If anything it meant their strength was somewhere on the level with one another, but all Einst cared about was how the Captain went about putting it all to good use. By the time his attack was carried out, Einst was already clear of the Captain and set down roughly the same distance off to the same side as he held the DaiKeiOh. Given the man’s capacity for unconventional sword-draws, it was about the only angle that would require some measure of repositioning, however small. His feet glided along the sand, kicking up two waves of sand several meters tall, but he didn’t seem to be stopping any time soon. Crim was gonna have to put in at least some effort and come to him for a change.
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Post by Reno on Jan 18, 2019 13:21:53 GMT
{ BGM: "Blue Destination"} Crim had figured that Einst would be direct. That was, after all, Einst's usual way. No messing around, straight on and to the point. This was certainly an effective and highly efficient method more often than not, but it was also a tad predictable. Of course, Crim had no doubts that Einst himself was well aware of this fact as well, which either meant that he didn't care, or that it was being factored into some sort of overarching plan. So, was it simple, or was it complex? Maybe both, maybe neither. Given Einst's sudden increase in velocity - up into the vicinity of mach 16 or so by Crim's quick on-the-fly estimation - he wouldn't have a whole lot of extra time to stand around mulling it all over. Or would he? Indeed, that was starting to really get up there in terms of speed, but it wasn't anywhere close to the maximum that Crim could muster at any given time, especially while he wasn't being held back by self-imposed physical handicaps. And thus, he matched Einst's speed step for step, plus a fraction extra. As Einst made his approach, a phantom-like mirage of the Captain, wrapped in ethereal flames, seemed to surge outward in several directions, including straight towards Einst himself. When Einst unleashed his deadly slashes, his blade connected with several different offensive-defense obstacles, each one offering a distinct result in terms of impact, counter forces, severity, and sound. First, the slashes targeting the Captain's legs were absorbed and deflected by the bright blazing flame-like constructs that had been previously observed dancing around him. This peculiar manifestation of energy was basically just excess power being constantly generated as a result of the presence of DaiKeiOh, and could be utilized for various different purposes, both for attacking and defending as needed. When Einst's blade targeted Crim's legs, the Captain willed the Divine Flames to erupt, spinning in a hollow turbine-esque pattern upwards from his feet to encase his legs. He did not remain in an entirely static position during this, either, as he met the incoming blade with countering kicks, which, coupled with the Divine Flame constructs, would offer a fairly potent amount of destructive force being sent Einst's way as well, though nothing that would be particularly debilitating even if it made a direct hit. Next, the strikes targeting his wrists. Well, those could have been simply left alone, given that his wrists were fully guarded by his bracers and all. But Crim wasn't feeling that passive, so he decided to take some further action. While his left arm remained down at his side, still gripping the DaiKeiOh with his thumb braced against its guard (though he did shift it slightly as he repositioned himself), his right hand grasped the metallic cylindrical object that hung loosely from a clasp on his belt at his right hip. This was, of course, his trusty antiproton beam sword, Vande Stelca, which, much like his Verklarung ARM, was something that he simply carried around at all times. The blade activated just as Einst was striking, which caused bright energy sparks to crackle and sizzle as the White Swordsman's weapon clashed with the glowing indigo-colored blade. Crim also used the Vande Stelca to parry the vertical slice, though given the difference in power between his weapon and Einst's, and the momentum involved, Crim was still grazed by the final slash. Vande Stelca deactivated as a result of being essentially overwhelmed, and the tip of Einst's sword managed to cut through Crim's jacket and shirt, leaving a shallow five inch long gash that ran vertically and slightly to the left on the right side of his chest. He smirked at the pain, feeling the rush of blood and battle washing over him as he leaned back, observing the bloodied blade as it swung mere centimeters up past his face. Now, this was where things would get interesting. He knew how these kinds of attacks worked inside and out. He was an expert himself, after all. In the same moment that Einst completed his attack and moved off to Crim's left side, the Captain flicked his thumb and launched the DaiKeiOh from its sheath. The katana shot out like a missile, its blade positively radiant with starlike heat and divine fire. It traveled at somewhere in the vicinity of mach 20, and produced a massive explosion that sent deafening shockwaves through the air. Einst would have essentially zero time to react as the butt of the handle would pretty much be right on top of him in the same exact instant as he'd taken up his new position. Building off this, along with his previous utilization of the Divine Flames that wrapped around his legs, Crim used his momentum from earlier to continue into a spinning tornado kick-like motion, slamming his right foot down into the ground with great force. This action produced several effects, including Divine Flame-crescent blades being sent through the air, and a Divine Flame shockwave being driven into the ground, which caused the sand to erupt in front of him in a superheated wall that would serve to both obscure him from sight and provide a temporary (and hazardous) physical obstacle for Einst, should he choose to make another direct assault. The crescent blades moved extremely fast, nearly as fast as the DaiKeiOh had been launched, though they weren't aimed in any precise way. Some would hone in on Einst's position directly, others would soar past him. The shockwave through the ground radiated outward in a wide cone, causing white-hot Divine Flames to rush along the surface at a decent clip, but significantly slower than the other attacks. In his right hand, Crim still held the Vande Stelca, though it appeared to be deactivated for now. In his left, he still gripped the DaiKeiOh's sheath, which didn't appear to be particularly dangerous on its own, but by this point, everyone ought to know better than to assume anything in Crim's hands couldn't be weaponized at the drop of a hat. He looked up, leveling his gaze in the direction Einst had gone (his own direct vision also obscured by the makeshift searing sand barrier), his green eyes briefly flashing brightly with fire, a wide grin forming across his sharp features as blood seeped from the open wound on his chest, staining his white shirt, several drops landing on the scorching sands, evaporating on contact due to the tremendous heat. "Heh...how's that?"
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Post by Killiak on Feb 1, 2019 13:37:13 GMT
{BGM: “Red Fraction”}The moment Einst initiated his attack, Crim stepped up to the plate and then some, which wasn’t lost on the White Swordsman. Knowing full-well that his rate of speed was still easy for the Captain to follow—and exceed—there was a specific purpose behind all of Einst’s goading and baiting. It’d become clear all too soon, but first there was the issue of Crim’s rather aggressive defense. First off, the phantom-esque mirage of the Captain which split off in several directions. Initially they appeared to be fairly harmless, but for good measure Einst kept his eyes open for any signs of their activity, reserving action for when absolutely necessary. With that came the swirling Divine Flame that had appeared with the arrival of Crim’s new sword, hinting even further at the Blade’s affinity for fire. It was seemingly a sister blade of some kind to the DaiRaiOh he was familiar with, but Crim still hadn’t removed it from its sheath. Even still, the power generated from the weapon’s presence alone was nothing to take lightly. The swirling flames encased Crim’s legs which he used to kick towards Einst’s sword, which was the exact moment he was waiting for. Just before impact Einst finally released his suppression of the Ochi’s significant, trademark effect. The humble looking blade struck against the Divine Flame without ever changing course, and for a moment the blade may have posed a greater threat than Crim expected. The Ochitsuita was able to neutralize seemingly any form of “energy” it encountered into what Einst simply referred to as Zero. The Divine Flame, while mighty in its own right, would instantly have to overcome the perpetual drive to be neutralized or forced into a zero-state of activity, hence its name (“Calm”). Even infinite energy sources such as the Zeranz Essence or the -Wave Existence- would struggle to overcome the wall that was the Ochitsuita, as it would be difficult to classify what the reaction is. However, that was neither here nor there—lest the Captain decide to use the -Wave Existence-. The Divine Flame from the DaiKeiOh, if it could not be balanced to Zero, would still otherwise fail to exert its presence past the Ochitsuita, leaving Einst’s strike to simply continue on its course. That’s where Einst altered his attack mid-strike in order to more easily continue on to attacking the Captain’s wrists, therein drawing out the Captain’s second measure of defense. {BGM: “Kekkai”}The Vande Stelca, Crim’s antiproton beam sword was effectively created through energy. In usual fashion, Crim procured the weapon from his person, activated it and parried Einst’s attack in a literal flash. Clashing with the Ochitsuita for the briefest fraction of an instant would be all it took for the weapon to suffer the effect of its neutralization—but would offer important information all the same. As it currently was, the effect only happened on contact and didn’t persist, at least not right then and there. There was also the question of whether it was in full effect or merely a portion, but that was anyone’s guess. In any case, the Vande Stelca parried each of the quick, shallow strikes aimed at Crim’s wrists, and for a moment even parried the final vertical strike aimed at his center torso and skull. It managed to divert Einst’s intended path just enough before the Ochi powered through and connected with Crim’s flesh, drawing blood. It was far from over at that point. Proving his capacity for much higher velocities, Crim aimed and fired off his resting blade with naught but a flick of his thumb. He timed it so that Einst would barely have just passed him when fired, and it traveled at a measurable rate faster than Einst himself was. He had been waiting for Crim to draw the blade and his waiting paid off, even if it wasn’t drawn in the traditional sense. It was true that he had essentially zero time to react, but that was also slightly inaccurate, or at least not the entire picture. Following through with his strike, Einst’s sword was in front of him rather than at his side. At his current rate of speed he passed beyond Crim’s position quickly, putting enough distance between them inside of an instant. The DaiKeiOh was fired at a greater speed than he was traveling, but Einst was firing on all cylinders—meaning that he was expecting some form of counter strike, and knowing Crim that strike would come at greater speed than he was exhibiting, especially given the manner in which he’d defended himself. Einst too was highly aware or “tuned” for high speed movement, and his battle senses were exceptionally sharper now than ever before. All of this just meant that he didn’t wait to get to his designated position before readying himself to defend. Just as the katana-missile would have reached him, Einst turned and deflected the fiery projectile, allowing the Ochitsuita to exert its neutralizing effect in full. The physical and ethereal force was fully countered by the blade, sending it off course and away from their location and leaving Einst entirely unfazed. In that short exchange, Einst displayed his vastly increased reaction and movement speed, though it wasn’t likely to surprise Crim as much as what he did to follow up. With the Captain spiraling off into a vicious storm of crescent waves of Divine Fire, Einst touched down to the desert floor with his heels, albeit in a vastly different manner than he initially would have. The area directly behind him exploded upward and outward in an enormous wave as his body transferred its momentum, stopping the White Swordsman instantly from continuing its previous course. In that moment, Einst placed the Ochi’s handle horizontally between his teeth, the blade pointing toward his right, meanwhile tearing the Tenrai from its place at his hip in a violent yet precise sword-draw with his previously already free hand. The other, newly free hand (his left hand) reached up and grabbed the hilt of the Valkyrie. Several unexpected things happened seemingly all at once. The path the Tenrai traveled appeared to waver beneath the blade’s powerful presence, as though the swordsman had cut the air itself, as opposed to sending out the almost cliché wave of cutting force. Secondly, Einst’s body was moving freely and much faster than before, with no linear, articulated and calculated precision as he normally exhibited. Upon stopping and drawing the Tenrai, Einst began crouching and sliding his feet apart just slightly, transferring his weight evenly at first before loading more toward the front. This all, of course, happened near on the moment Einst physically touched down, yet already the crescent blades from Crim’s tornado kick were speeding along toward him and everywhere else. Einst sprung forward in a spiral his own by literally pushing off his toes, effectively hugging the first crescent blade to reach him by executing a part horizontal, part vertical twist. Hugging fire was never a good idea, and as the Ochi wasn’t in position to defend him, the blade burned at Einst’s abdomen and cut into his stomach and chest. Though it wasn’t as if Einst had tried to actually hug and take the attack directly, so the strike was equally glancing as his own had been a moment prior. After it passed, Einst’s body coiled, uncoiled, and simultaneously twisted in clockwise fashion that more easily enabled him to draw the massive Valkyrie from his back in a forward slash. His movement continued to build up and ultimately unleash the technique he’d been saving since their fight began. Levatnir-XelaWith a sudden an unexpected thrust of his leg, Einst kicked off the turbulent desert floor and forced the Valkyrie from its scabbard once more. This time it did not remain silent, as its trademark melody penetrated the battlefield. Those ether blades which homed in on him faced obliteration under the blade’s appetite for ether, its “song” merely representing the blade’s essence being present. Then the song vanished as quickly as it came, almost as though Einst was only focused on clearing the battlefield of the effects erected by Crim. Then of course, drawing his third sword led into Einst spinning forward while suddenly and quite unexpectedly hurtling off to his right. What this did was simultaneously enable and execute a slash with the Tenrai, this time releasing a crescent shaped wave of cutting force his own. Given the Tenrai’s place as his most powerful sword, the crescent was disastrously strong. Even further, Einst didn’t stop at one. The waves’ path intersected midflight and created an ever growing storm. Every so often a blade would carve a path through the floor, leaving behind what essentially looked like crystalline trenches. What they signified was anyone’s guess. So in summary, Einst utilized the hidden primary trait of the Ochi to neutralize the DaiKeiOh’s assault, deflecting the blade away from the battlefield (though it was sure to be summoned back to position). He then drew the rest of his swords, using the Valkyrie to aggressively eat the Divine Flame crescents, torrents and waves perpetuating from Crim (however successful or unsuccessful remained to be seen). Finally, Einst slashed with the Tenrai Hibiki—on an ever building tempo and seemingly unending. Each cutting blade was stronger and came faster than the previous, pushing the rate of attack well into previously unseen territory—at least for most if not all the ‘Crew. All of this, Einst carried out while moving in literal circles around Crim until eventually the attack would come to its head. Zin RoEinst’s body appeared to transcend to new heights, continuously pushing faster and harder until Crim was being attacked from all angles all at once. Surrounded by nothing save the sparking tendrils of accumulated power, Einst’s rate of activity went from mundane and linear to truly chaotic. Entering this final phase, the Valkyrie saw its entrance into the mix. Amongst the thousands upon thousands of crescent blades from the Tenrai came an explosion of much larger crescents. They moved slower, but made more of a mess as they did. Considering that Einst was circling around Crim, when he entered the final phase it was revealed that the White Swordsman had carefully aimed each and every strike at not Crim but himself. The crescent blades cut through each other from opposite or otherwise intersecting trajectories, creating a violent hellstorm growing within the center where Crim just happened to be. Of course all of this sounded like it was too much to happen quickly, but Einst was utilizing a tremendous amount of resources to pull off the exceptionally demanding skill. To onlookers it might look as though Einst just circled the Captain and set off some manner of magical bomb attack, when in actuality he created that visual effect through sword slashes, raw speed and power, and there didn’t appear to be any thought to his movement. When Crim expected to be displaced by the wall of fiery-sand, instead he’d be smothered in a storm of slashes and ultimately caught in a colossal eruption the pushed beyond the atmosphere. Einst ended it all by jamming his Valkyrie into the desert floor which halted all movement. In the “distance”, Crim would be able to hear the building crescendo that was the blade’s song. While his attack was exponentially stronger than his previous ones, Einst expected the Captain to walk out of it unharmed. Each one kept raising the bar, and neither looked to be slowing down anytime soon.
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Post by Reno on Feb 1, 2019 22:11:05 GMT
Now this was a truly impressive display on Einst's part. Crim had suspected that his friend had made several improvements during their time apart, and this only confirmed those suspicions. It was a damn good thing he'd taken precautions ahead of time, otherwise he'd have been in real trouble here. Fortunately, Crim's ability to read the flow of battle and make predictions was just plain uncanny, to the point where it was often mistaken as a form of supernatural precognition. In truth, it was a mixture of different handy-dandy skills and attributes utilized in tandem, and was often reliant on a degree of luck in the end. As Crim would often put it "God plays a beautiful trick on us...and also I have this gun." In this instance, he had accurately predicted that his opponent was gearing up towards a devastating coup de grâce, though he had no way of knowing what form it would ultimately take. But that wasn't expressly necessary in order for him to formulate an adaptive strategy that would be malleable enough to implement on the fly. The key to it, as with many of his strategies, was hidden in plain sight: DaiKeiOh itself, in this case. Or, rather, the fact that the Captain had seen fit to part with it in such a manner. Given the nature of Einst's previous assault, conventional wisdom would have dictated that Crim should have met him blade to blade. Indeed, that certainly would have been the path of least resistance, and would have been far more straightforward than the course of action he had ultimately chosen. Superficially, the answer to the 'why' of it may have seemed clear enough. Crim had been able to track Einst's movements and realized where he'd end up in the immediate aftermath of his full on assault. That was why Crim had apparently opted to launch his blade as a projectile in such a manner. Alas, that ended up being only a half-truth. Sure, it was a powerful move, and it would have been highly effective had it actually managed to strike true. However, Crim knew Einst. He knew that something so simple would have a minimal chance of success. Thus, the secondary, or perhaps more accurately, the 'true' purpose of launching the DaiKeiOh would end up coming to the forefront. Beyond that, he'd engaged in his usual supplementary attacks stacked on in rapid succession, both for the sake of keeping up appearances, and on the off-chance that something would actually hit home. And besides that, Crim really just hated wasting opportunities, which was one of the reasons why he had a tendency towards chaining multiple attacks together from seemingly mundane movements. No action, however small or trivial, went to waste with Crim. He would always make efficient use any and all actions, no matter how minuscule, if presented even the smallest chance to do so. At this point, he was so used to doing it that it was as natural as breathing, which was why it was so effortless for him most of the time. If you're already going to be swinging a sword, why only just swing it? Send a physical shockwave and infuse the debris with explosive Ether while you're at it! And don't waste that momentum, idiot! Use it!{ BGM: "Sunshine"} In any case, it all happened in a flash. At least, that's how it would have appeared to casual onlookers not gifted with suitably sped-up perceptions. Einst blocked the DaiKeiOh and sent the sword spiraling off into the air just as anticipated. But instead of summoning the blade back to his own location immediately, in order to assist with defending against whatever Einst had in store for him, Crim actually summoned himself to the blade. Strange? Perhaps. Unexpected? More than likely. This was an ability inherent to all of the Cosmic Elemental Gods, though one that he hadn't often showcased, even with DaiRaiOh. He was quite certain that Einst wasn't aware of it, anyway, being that he hadn't used the ability in front of him before. In essence, the blades could be summoned at will by Crim. Each weapon had a distinct initial 'grand entrance', so to speak. But after the initial summoning, the blades all functioned in much the same manner, and the Captain maintained a constant connection with them, which enabled him to call the blade to wherever he happened to be, from any point on the battlefield, in the event that they were physically separated for whatever reason. But there was also a hidden trick within all of this: Crim could either pull the blades to himself, or pull himself to the blades. This enabled an extremely rapid, unpredictable sort of movement that had no 'tells' as far as physical actions were concerned, and required zero preparation time, as it was activated instantaneously by thought, and could even be activated by pure instinct. He timed it perfectly, so that when Einst committed to his attack, Crim pulled up and out of harm's way in the absolute nick of time, leaving no trail or any sort of visible sign as he slipped through the tiniest final window of opportunity, traveling at a rate of speed that eclipsed anything that either of the two fighters had demonstrated thus far. Although by cutting it so close, he still ended up suffering some ill effects as a result, with a fair few fresh cuts and gashes appearing at various points across his body, seeping fresh blood and causing him no small amount of pain. All a necessary and acceptable sacrifice though. The Captain ended up a good couple of hundred meters in the air, the sheath of DaiKeiOh in his outstretched left hand slamming into the airborne blade with a powerful crash. A bit further off than he'd expected, but still well within acceptable range. Actually, if anything, this range was even better for what he'd had in mind. His momentum carried him into a counter-clockwise spin, and within the span of less than a second, a massive sphere of Divine Fire formed above the tip of the sheathed sword, blowing up to the size of a large mansion, blazing brighter than the nameless planet's own high desert sun. This took place as Einst was still in the midst of his own attack, though given how fast it all was, it left Crim with very little time himself. But a little time was all he ever really needed. The enormous sphere burned with unrivaled intensity, radiating so much raw power that it seemed to be causing atmospheric and even dimensional disruptions as the air and ambient Ether twisted and distorted itself around the vicinity of the sphere, surging outward for dozens of meters in every direction. This caused Crim's form to become visually distorted, putting forth a terrifying optical illusion of a giant red-headed demon clad in flickering shadows, superimposed against the dazzling brilliance of the newly-formed miniature sun. Divine NovaCrim reached the apex of his spin and swung his still-sheathed blade down, launching the colossal ball of Divine Fire down towards Einst's location. It traveled fast, but not extremely fast. It didn't really need to move fast though, considering its sheer size. And it actually continued to grow in size and intensity as it descended, consuming ambient heat, Ether, and even sunlight itself, increasing its own power several fold before colliding with the ground. If left unchecked the resultant explosion would leave a permanent scar of the face of the planet. Even before making contact, it was already burning hot enough to melt the sand. The shifting sands of the desert would be crystallized into shimmering shards of glass for miles in every direction as a result. Still hanging in the air above, suspended by some unseen force, an intense fiery-colored mist began to emanate from Crim's body as his muscles tensed and his veins bulged beneath his clothing. In mid-spin, his right hand finally gripped the handle of DaiKeiOh, assuming an aerial sword-drawing stance, his white-hot eyes glaring out across the unrestrained, howling destruction that he had just rained down upon the landscape. "Welcome to Hell."
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Post by Killiak on Feb 3, 2019 15:26:09 GMT
{BGM: “Attack on Titan”}As he finished off his technique, Einst saw that Crim was nowhere within the blast zone of his attack, instead having utilized his sword to pull himself out of the worst of it. It was obvious that the same ability to draw the blade to himself worked in reverse, though there wasn’t anything he could do about that. The new position taken up by Crim was far above and off some ways from where his own attack sprawled into the sky, and upon arriving Crim immediately set onto initiating his attack, generating a rather enormous sphere of Divine Fire at the end of his once-more sheathed blade. This left Einst standing upon the marred desert floor, blades in hand and jaws. Were there any onlookers, they’d see the faintest trace of a grin somewhere behind the sword held in his mouth as he closed his eyes. It almost looked as if Einst had submitted to his impending doom, though the reality was that he couldn’t help but to recall a pivotal moment of his recent “training”. After spending months upon months in the family forge of his host Garteo, Einst finally completed his work. Day in, day out he worked to craft a perfect replica of his once famed greatsword he left behind. Given that he spent so much time wielding it, he knew its exact specifications by heart and while he didn’t have much skill in the way of the forge, he was a quick study. He’d spent several years being beaten, bloodied and broken at the hands of his new master. Stranded on Zerania with no hope of fighting his way off and back to the life he knew, he had no choice but to do as he was commanded. It was a hard pill to swallow at first, but eventually he accepted his fate and began showing real promise in his time with Garteo.
A master swordsman of legendary status on Zerania, Garteo knew each and every single swordsmanship style practiced on the gargantuan planet. Such mastery enabled him to identify a warrior’s weaknesses and strengths better than anyone else. Einst—Vanza as he had come to be known—was certainly strong, but he was being held back by his own mind, which had an avalanche effect on everything else. In the end, he was able to determine which style would best suit the warrior. Vanza had made Garteo aware of his normal equipment, and as such committed him to the forge until a perfect replica was made.
Following that, the two worked on his present ability—forcing him to utilize every single ability he could with the newly forged blade. While his Iron Serpent style was impressive, it was much too slow and predictable. Furthermore, Einst had an inherent weakness he hadn’t been remotely aware of. So it was, he gave Vanza a third blade and began instructing him in the ways of Levatnir. For the next several decades, Vanza relearned the way of the sword, utilizing three blades simultaneously, while relearning how to move properly every minute of every training-day (minus sleeping of course). The result was astonishing, as Vanza mastered every technique, ultimately earning the treasured blade of Garteo’s clan, the Ochitsuita.“Thank you, Garteo...”In the face of destruction via Crim’s seemingly unrestrained outburst, Einst pulled the Valkyrie out of the sand and spread his arms to either side, legs spread a bit wider than shoulder-width apart, and then it happened. In what could only be described as an eruption, Einst stopped holding back his newfound strength, as evident in the burgeoning well of raw ether emanating from his body. Golden light flared over the desert and Einst was no longer able to be seen. If he could, Crim would bear witness to the sight of the so-called “White Swordsman” apparently sprouting new arms. To the Captain’s infamous perception, the effect may have been lessened, but not entirely dispelled—after all, it was more at work than raw speed. His own technique, which he’d always referred to as the Nameless-Blade, was born anew within the Levatnir style. Turned out it wasn’t as rare as he’d believed and was well known on Zerania. What it was, was the ability to strike in true parallel simultaneous fashion—but so much more. What Einst thought was restricted to his arms was exponentially increased through his training, and could be utilized with his entire body. In the end, the simple fact was that Einst was moving far too slowly, his movements restricted by the process of thought and action. Typical human vision couldn’t register the rate of speed, but Crim was anything but typical. Finally, it was in no way the focus of his new style—merely a compliment, as Einst was about to demonstrate in full. Levatnir: Vuc-Zei-KoEinst became naught but a man-sized sphere of golden light, spiraling in place at tremendous speed. In the moment before the sphere would have impacted him and the desert floor he catapulted upward, crashing into the sphere of Divine Fire with a vengeance. Its ominous descent halted as the sound of two enormous powers clashing filled the world. Behind it all, Einst was slashing with each of his swords, releasing focused ether through all three, guiding each of the swords on their own paths. This meant that his body was spinning wildly “out-of-control”, enabling his third blade, the Ochi, to strike as needed. There was no telling how many times Einst struck the sphere, but the overall clash spanned a few seconds, which was well known to be a huge amount of time for the two. There was no use in counting nor was there any need to, especially as Einst broke through the sphere and caused it to explode laterally, blanketing the entire desert for miles and miles without ever touching the actual sand. The technique was far from over, however, as he continued on a direct approach to Crim at ludicrous speeds. Entering range, Einst obscured by his own golden aura, made only three slashes: the Tenrai was sent on a direct path to intercept the DaiKeiOh; the Valkyrie followed a similar path, threatening to split the Captain in half just above his waist; finally, the Ochi was flicked in a more angular approach aimed at his neck but from the opposing side. Naturally this meant that somewhere along the way Einst had managed to flip the Ochi around to the opposite direction and slashed in the natural direction it then faced. What’s more, traces of each sword’s latent effects could be detected, though it was more like they were being contained behind some manner of wall. Einst would have attacked significantly more times with much more force and sought to kill were he facing any other opponent. At the first possible moment after he engaged his technique, Einst forced himself to stop. It was at that time he saw the rising blood lust in the Captain in those radiant, burning white eyes, and he knew it was time to call the fight. It was also then that Crim would see his attack had at least partially struck true, with Einst’s body suffering several burns not to mention his clothing. Some places were worse than others, with blood seeping from the wounds about his arms and through newly missing portions of his shirt. “Welcome to Hell.” “Good...you’ve still got it after all. Well, I’ve seen enough.” Einst replied, pulling back from Crim and actually falling back to the surface. He let go of the Valkyrie on his way down, entering into a series of flips where he sheathed first the Tenrai, then the Ochi, and upon landing, angled himself just right so the Valkyrie slammed home into its scabbard upon his back. He gazed up at Crim, waiting for the Captain to make his decision. He’d seen all he needed to, and had a renewed sense of faith in his leader to see them through the end. Besides that, things were getting a little too heated up, and there was no sense in dying today.
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Post by Reno on Feb 4, 2019 23:00:18 GMT
{ BGM: "Kyoto e no PUROROOGU"} There it was, upon him once again, that brief moment where he was able to glimpse the boundary between life and death. Crim had certainly witnessed it enough over the years...hell, he'd been there so many times that he'd practically developed a sixth sense for it. A special layer of perception, or consciousness, hidden away deep beneath the surface, only to rise up and take over in a brilliant flash of inspiration, basking his world in a paradoxical twilight of simultaneous calm and chaos. It was, to him at least, akin to a state of Nirvana, where a true, unrivaled clarity permeated every fiber of his being, if only for a sliver of an instant. And it was in this ever so brief instant that he saw both life and death co-existing in the same space. It was here that he commanded both. Here where he made the decision. Would he choose life? Or would he embrace death? His grip on the DaiKeiOh tightened, but in the end, he chose... "Aww! You're no fun!"It was...unclear precisely what happened in that moment. Einst had attacked, yes, he had definitely attacked. And yet, it appeared as though Crim had simply remained still, suspended in the air, motionless, silent, enveloped in the fearsome power of his blazing blade as Einst rushed at him to strike with what would presumably be a deathblow if left unchecked. But before that could happen, something made physical contact with the incoming blades. The telltale clashing of metal on metal (or metal-like, as it were) that rang out was proof enough of that. What had Crim done? He hadn't moved...had he? The only indication that some sort of physical action had been taken on Crim's part was the clicking noise produced by his blade being secured back into its scabbard. And it was only the very tail-end of it. At no point was it clear when Crim had drawn, and when he had replaced it. During that infinite span between zero and one... Shortly after Einst relented and ceased his attack, Crim also descended back to the ground. The area around them was still hazy with residual heat, the sands having been crystallized as a result of both of their efforts in battle. The Captain still gripped his blade, which radiated with power, though he himself was still seemingly devoid of any noticeable Ether, which was certainly strange, some might even call it unsettling. Of course, there was definitely an explanation for it, but it wasn't anything that Crim was about to go into detail over anytime soon. "Enough...? Heh..." He glared across the distance between himself and Einst for a short time. The tension in the air remained high. Did Crim really want to end it here? It sort of seemed like maybe he didn't...but then, out of nowhere, he flung his blade up into the air. The weapon spun off into the sky, becoming a flaming red-orange streak as it ascended into the upper atmosphere and beyond, vanishing from sight, its power signature also disappearing as it returned to whatever sub-dimensional realm that it resided in while inactive. { BGM: "De Mo Ne! Hontou Wa Ne!"} "Welp! Guess that's that, eh?" Crim grinned as he brought his arms up behind his head and started sauntering off in a random direction. "So, which way was that ship?" The tension evaporated immediately as Crim's demeanor shifted. Even the air itself seemed to become lighter, the sun brighter, more cheerful. It was an inexplicable phenomenon, but this was just the kind of effect he had on things. It was almost like his state of mind, or his force of will had a physical impact on the world around him...which actually might not be that far off from the truth. Especially for a guy like Crim El Furaga. He muttered out loud to himself as he walked aimlessly away, apparently expecting Einst to follow and do his flishy-flashy warpy mojo to get them the hell outta this place and back to Birdville or whatever it was called. "Ah damn it, this was a brand new jacket too...gonna hafta grab another...son of a..." *grumble-grumble*----------~|~---------- (Continued here: fflounge.freeforums.net/thread/7/xenogaia-yggdrasil-crew-adventures-episode)
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